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As a way to express our personal cultures in a food + beverage brand, my team and I created a modern, user-centered vending machine experience. This side project was a lot of fun for me, because it allowed me to merge my love for illustration + UX design!


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for: Brandcenter Project 2020

duration: 2 weeks

role: Illustration, UI/UX

tools: Figma, Adobe Illustrator Draw

team: Erin Philips, Ryan Shih, Annie Balint, Kolbe Granderson

welcome page (thirsty).png
Qs drink 1.png
Qs drink 2.png
Suggestion - drinks.png
Recommendation - erin.png
Erin's Snacks Galore.png
Kolbe's Snacks Galore.png
Annie's Snacks Galore.png
Ryan's Snacks Galore.png
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